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Mixing for Two Markets: What Changes Between an English and Korean Dub
Mixing a dub isn't a copy-paste job. Here's what actually changes between an English and Korean mix — from syllable timing to sibilance to where emotional emphasis lands — and why treating both as one mix costs you a mix that feels locally directed.

Marlene Gmeiner
Aug 113 min read


Voice Direction in Games: Why Combat Barks Are Harder Than Cutscenes
Cutscenes get the credit, but combat barks are the real technical challenge in game voice direction. Here's why repetition, variation sets, and zero visual reference make barks some of the hardest work in VO — and what it means for casting.

Marlene Gmeiner
Jul 146 min read


Lost in Translation: Why Literally Translated Scripts Break Voice Actors
Why do Korean-to-English dubbed scripts break voice actors? We break down the localization mistakes — from honorifics to untranslatable words — that cost performances.

TooSix Media Group
Apr 77 min read
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